Loop Start Pixaroma
The opening bracket of a loop - repeat a section of your workflow a set number of times.
What it does
Put your nodes BETWEEN Loop Start and Loop End and that whole section runs again and again. Set total to the number of rounds. Use it to build a long video in chunks, grow a batch of images, or run the same step over and over.
It always comes as a pair with Loop End - wire Loop Start's loop output into Loop End's loop input so the two brackets know they belong together.
Carrying values between rounds
The value slots are for things you want to hand from one round to the next - the frames built so far, a running total, the last image, and so on. Whatever a round produces, feed it back into the matching slot on Loop End, and Loop Start hands it to the next round. Leave the value slots empty if your loop does not need to carry anything.
Outputs
- value1...value5
- The carried values for this round. Only use as many as you need.
- loop
- Wire this into Loop End's loop input to pair the two brackets.
- index
- Which round you are on, counting from 0 (0, 1, 2 ...). Handy for picking a different frame or value each round.
Tips
- Pair it with
Combine Pixaromainside the loop to pile up each round's result (round 1 + round 2 + ...). totalis how many rounds run. The loop body runs exactly that many times.- If a value slot is empty it just carries nothing - that is fine.
What you wire in
The settings on the node
This is the help that comes with Pixaroma 1.4.212. Inside ComfyUI, select the node and click the orange ? above it to read the same help there.