3D Builder Pixaroma
A full 3D scene editor inside ComfyUI - build, light, and render scenes without leaving your workflow.
What it does
Opens a fullscreen 3D editor where you can place primitives (cubes, spheres, cylinders, torus, blob, terrain, rock, teapot, hollow vessels), composite assets (trees, houses, furniture, flowers), or import your own .glb / .obj models.
The editor includes orbit / pan / zoom camera controls, realistic lighting, and live preview. Keyboard shortcuts follow the Blender layout: G to grab, S to scale, R to rotate, Shift+D to duplicate, and Numpad 1/3/7 for view presets. Full undo / redo is built in.
How to use
- Click
Open 3D Builderon the node to open the fullscreen editor. - Add shapes from the toolbar or import a
.glb/.objfile. - Position, scale, and rotate objects using the handles or keyboard shortcuts.
- Adjust the background image, lighting, and canvas size in the settings panel.
- Click
Saveto write the render back to the node. - Run the workflow to get the rendered image as output.
Outputs
- image
- The rendered 3D scene as a flat RGB image.
- width
- Width of the render in pixels.
- height
- Height of the render in pixels.
image into a ControlNet preprocessor for instant depth maps, line art, or normal maps.This is the help that comes with Pixaroma 1.4.212. Inside ComfyUI, select the node and click the orange ? above it to read the same help there.